Jason Spencer
Jason is an Associate Design Director with experience in a variety of games. At Virtuos, he manages several designers for AAA game co-development and outsourcing projects for well-known IPs and video game publishers and studios. He has designed and created levels for multiple game genres, including single-player and multiplayer first-person shooters (FPS), third-person platforming action adventures, and massively multiplayer online games(MMO). His work has also given him experience with developing PC and Console games.
// career
- 2019Virtuos Games2019 - CurrentLead Level Design · Associate Design Director
// Working with AAA studios in co-development.
- 2017Electronic Arts · EA Mythic2017 / 2006 / 2003Level Designer · UXO · Warhammer Online · PvZ
// Multiple projects over the years as a level designer.
- 2011CCP Games2011 — 2014Level Designer · Dust 514
// Level design creating some of the most people maps in the game and generating a fan base through active community engagement.
- 2006Pi Studios2006 — 2008Map Maker · Quake III Maps
// Level design for a remake of Bonk. Also contributed a handful of maps for the Quake 3 Arena Arcade developed for the XBOX360.
- 2003NetDevil2003 — 2005Level Designer · Auto Assault
// Level design for a unique vehicular destruction MMO for NCSoft publishing.
- 2001Kodiak Interactive2001 — 2003Level Designer · Monsters Inc. Scream Arena
// Game design and level design for the Playstation 2 game of the Disney / Pixar IP Monsters Inc.